Optimization Fix
Descent » Devlog
The lack of frames was bothering me so I opened this up again to find and fix the performance issues. AS IT TURNS OUT, the enemies WILL NEVER DIE unless you do. So you could be at the very end of the game and any enemies you haven't killed will still be running around bringing your performance down.
So I made them die.
I also tried to make the scarf more fluid and less spazzing out everywhere. It works better now.
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Descent
Steampunk Hack and Slash action
Status | Released |
Author | Hazel Banks |
Genre | Action |
Tags | Hack and Slash, Steampunk, Third Person, Unreal Engine |
Languages | English |
More posts
- BugfixMay 25, 2018
- Final ReleaseMay 18, 2018
- iFest Build - First ReleaseMay 09, 2018
- Level ProgressApr 14, 2018
- Alpha BuildMar 16, 2018
- PrototypeMar 12, 2018
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